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Go fundamentals

7 Units35 Lessons
Unit 1

Basics

Introduction to Go Language
Understanding Basic Program Structure
Real-World Project: Simple Greeting Tool
Writing Your First Go Program
Installing Go and Environment Setup
Unit 2

Variables and Data Types

Declaring and Initializing Variables
Understanding Basic Data Types
Working with Constants
Type Conversions and Casting
Real-World Project: Data Tracker Application
Unit 3

Control Structures

Understanding Switch Statements
Real-World Project: Simple Decision-Making Tool
Using If-Else Statements
Nesting and Combining Control Structures
Working with For Loops
Unit 4

Functions

Passing Parameters and Arguments
Function Variadic Parameters
Real-World Project: Utility Function Library
Defining and Calling Functions
Return Values and Multiple Returns
Unit 5

Packages and Modules

Importing External Packages
Understanding Go Modules
Real-World Project: Modular Code Organizer
Package Visibility and Exporting
Creating and Using Packages
Unit 6

Error Handling

Basics of Error Types
Panic and Recover Mechanisms
Defer Statements for Cleanup
Real-World Project: Error-Resilient Tool
Using the Error Interface
Unit 7

Concurrency Basics

Introduction to Goroutines
Working with Channels
Synchronization Techniques
Common Concurrency Patterns
Real-World Project: Concurrent Data Processor
Unit 6•Chapter 1

Basics of Error Types

Summary

Instructions specify summarizing content in up to 250 words, excluding sponsors and unrelated details, while avoiding introductory statements about the summary itself.

Concept Check

0/5

What distinguishes a syntax error from a runtime error?

Which error type is hardest to detect in programming?

In statistics, what is a Type I error?

What causes a semantic error in code?

How does a compile-time error differ from a link-time error?

NextPanic and Recover Mechanisms